ezgif.com-gif-maker(16).gif

About the game

M.E.C.H.A. was the first attempt to make a game as a professional studio [Mechanical Lamb] after our first try and failure.

The idea was simple:

*To concieve a mech game in which the mech is not for combat, but for working -as an exoskeletal device.

Thus making the game more about puzzles and adventure rather than action or combat.*

M.E.C.H.A. - Screenshots [Alpha Build]

At the time we were alocated on a tech accelerator program, so we cannot afford to pay anyone: The team was only sustained by the founders’ passion to make the game.

After almost a year working on several approaches and protorypes, we run out of resources and we decided to cancel the game.

EnemigoT2.jpg

Then, all the studio members enroled into Afterlight’ development team.

What I did in the game

What I have learned from working on this project